|« Read GL main article Awakened Heroes.|
This article only exists to feature the buffed and upcoming versions.
The Awakened are a set of existing SSS Allies who can undergo an Awakening process that is similar to that of the Deify System. This will allow them to match the prowess of a Deity.
Note that skills are subject to change.
The Awakened Allies
No more Awakened Allies will be released after the 9th wave.
Note for Skills:
- Green indicates recently buffed skills. (drastic change) indicates a whole revamp of the skill.
- Orange indicates recently nerfed skills. (request a skill comparison in the comments)
|« Read GL main article Merciful Mercedes.|
- Recovers 410% HP of all party members. [CD 6.1 sec]
- Removes debuffs and grants immunity for 8 sec for all party members. [CD 22.5 sec]
- Revives one party member with 100% HP. [CD 49.4 sec]
- Increases self's INT by 16% and increases DEF by 18% for all party members.
- Recovers 433% of her ATK as HP for all party members upon her death, for 12 sec. [CD 20.8 sec]
- Normal Attack: Recovers HP of a single party member and increases the HP recovery to them.
|« Read GL main article Refuge King Gram.|
- Inflicts 1992% damage to a one enemy and decreases its ACC by 39% for 11 sec. If the enemy wears an invincible buff then he will inflict additional 2270% damage, remove that buff and deal 50% of the final damage to surroundings. [CD 13.0 sec]
- Inflicts 285% damage to all enemies for 4 sec and recover 80% HP for the damage dealt. Has a chance to stun. [CD 22.5 sec]
- Makes himself invincible for 11 sec while increasing his ATK by 70%. [CD 19.1 sec]
- Increases STA by 9% and DEF PEN by 32% for his entire party.
- Increases his own STR by 16%.
- Normal Attack: Chance to briefly knock enemies into the air.
|« Read GL main article Tainted Loki.|
- Inflicts 1989% damage to one enemy and additional 130% damage per second for 11 sec. [CD 9.9 sec]
- Inflicts 1357% damage to one enemy and disable its skills for 11 sec. [CD 12.4 sec]
- Inflicts 603% damage to all enemies and reduces their HP recovery by 80% for 11 sec. [CD 20.8 sec]
- Increases his ATK SPD by 25 and his Weapon ATK by 23%.
- If his HP drops below 60% HP he will vanish for 16 sec and gain life-steal for 47% HP of dealt damage to enemies for 7 sec. [CD 24.8 sec]
- Normal Attack: Decreases his own Cooldowns.
|« Read GL main article Power Sword Ackard.|
- Inflicts 1811% damage to one enemy and stun for 12 sec. [CD 14.6 sec]
- Inflicts with 100% ACC, 1949% damage to one enemy. [CD 13.0 sec]
- Inflicts 671% damage to all enemies. Will instantly kill with 20% chance. [CD 24.6 sec]
- Increases ATK by 13% for his entire party.
- If his HP drops below 60% HP he will become invincible for 10 sec and gain 250% increased ATK for 13 sec. [CD 26.0 sec]
- Normal Attack: Increase own's DEF PEN.
Translation notes to Ackard: His Area of Effect (AOE) instant kill is indeed AOE but each enemy hit will have his individual 20% chance.
|« Read GL main article Envoy Fulson.|
- Ambush Inflicts 1689% on 1 enemy and silences for 7 sec. Inflicts 2x damages during a Secret Mission. [CD 9.9 sec]
- Secret Mission Fulson hides for 15 sec and inflicts fixed damage equal to 15% of ATK. When hiding, you may see other enemies in hiding. [CD 26.7 sec]
- Explosion of the Potential Increases ATK Speed by 137% for 15 sec. 1 of enemy's buffs is removed on Fulson's normal attack. [CD 26.0 sec]
- Assassin's Black Ring Casts a buff that increases DEX by 15% for 8 sec with a 30% chance. Stacks up to 3 times.
- Weapons's Expert Increases Fulson's ATK by 37%.
- Normal Attack: Stacks a normal attack buff up to 10 times that increases his normal attack.
Notes: His 1st passive can have 3 individual 8.0 sec stacks.
|« Read GL main article Messenger Shabelle.|
- God's Will (Active 1)
Restores all party members' HP by 359% of ATK or silences all enemies for 7 sec. [CD: 8.06 sec]
- Return of the Soul (Active 2)
Revives all party members with 50% HP and recovers HP by 11% of ATK per second for 13 sec. [CD: 65 sec]
- Proof of the Oracle (Active 3)
Prevents 1 party member's HP from dropping lower that 1 for 13 sec and makes invincible to all debuffs. Recovers HP by 100% when the buff duration expires. [CD: 21.7 sec]
- Sacred Will (Passive 1)
Revives all party members with 100% HP and recovers 130% of ATK per second for 13 sec when Shabelle dies. [CD: 72.8 sec]
- Sanctuary (Passive 2)
Creates a holy area and protects the party member. Increases the party member's DEF by 12% and debuff resistance by 20%.
- Normal Attack: Silences the target for 8 seconds.
|« Read GL main article Patta the Absolute Protector.|
- Inflicts with 100% accuracy 2288% damage to one enemy and removes its buffs. Will also detect vanished enemies. [CD 13.0 sec]
- Inflicts 508% damage to entire enemy party and will refelect 50% incoming damage for 20 sec. [CD 29.1 sec]
- Taunts all enemies for 29.1 sec and reduces incoming damage by 68% for him and 31% for his entire party. [CD 32.0 sec]
- Reduces incoming damage from normal attacks by 25%.
- Decreases enemies' EVA by 40% and passively detects vanished enemies.
- Normal Attack: Chance to stun.
|« Read GL main article Dragon Slayer Lucienne.|
- Inflicts 1357% damage to one enemy and reduces its ATK by 90% for 12.0 sec. [CD 19.8 sec]
- Inflicts 678% damage to all enemies and reduces their DEF by 55% for 15.0 sec. [CD 21.8 sec]
- Increases her ATK by 107% and her DEF PEN by 52 for 20 sec. [CD 26.0 sec]
- Increases own's ATK SPD by 29%
- Has 63% additional damage when battling a boss.
- Normal Attack: Inflicts additional damage proportional HP.
Notes: Its unclear whether her normal attack effects uses the maxium HP pool/ STA stat. Due to the pharsing it is hard to tell.
|« Read GL main article Dark Elf Queen Windlune.|
- Normal Attack Increases her EVA.
- Fire Command (Active 1)
Inflicts 1860% damage on one enemy, removes all active buffs and leaves a mark which will concentrate allies attacks (similar to Draco Deathcrown) on it for 14 sec. [CD 18.4 sec]
- Wrath of Yaggdrasil (Active 2)
Inflicts 1653% damage on one enemy and decreases its DEF by 72% for 15 sec. [CD 13.0 sec]
- Finishing Blow (Active 3)
Inflicts 2687% damage on one enemy once its HP is below 35% and vanishes for 5 sec. The skill will strike with 100% critical chance. [CD 5.9 sec]
- Power of the Queen (Passive 1)
Increases entire party's CRIT DMG by 34.
- Will of the Queen (Passive 2)
Increases entire party's ATK by 13%.
|« Read GL main article Tinuvian the Poison Fang.|
- Normal Attack Inflicts the "Poision" debuff.
- Explosive Shot (Active 1)
Inflicts 1837% damage on one enemy and 620% on surrounding ones, while inflicting the "Poision" debuff. "Poision" damages for 250% damage every second, for 8 sec. [CD 14.3 sec]
- Weapons of Spleen (Active 2)
Inflicts 842% damage on entire enemy party and inflicts the "Poision" debuff. "Poision" inflicts 250% damage every second, for 8 sec. [CD 16.9 sec]
- Addictive Strenghting (Active 3)
Increases her ATK SPD by 69% for 13 sec. Grants the "Poision" debuff 100% CRIT DMG during its duration. [CD 21.5 sec]
- Vampire Survival (Passive 1)
If Tinuvians HP drops below 50% she will regain 46% of her damage dealt to enemies as HP for 11 sec. [CD 26.5 sec]
- Dancer's Dance (Passive 2)
Increases DEX by 21% for self.
Notes: ""중독" 디버프 부여" is the description for the normal attack. "중독" can also be translated into "Addiction".
The 3rd Skill's name certainly fits its game icon. You will see...
|« Read GL main article Calgar the Master of Spirits.|
- Normal Attack Increases DEF pen for himself.
- Nemesis: (Active 1)
Inflicts 1306% damage to entire enemy party and decreases their ATK SPD by 49% for 8 sec. [CD 12.2 sec]
- Land Anger: (Active 2)
Inflicts 568% damage to all enemies every 1.5 secs for 8 seconds. 70% chance to stun all affected enemies for 8 seconds. [CD 27.9 sec]
- The Leader of the Spirit Wolves: (Active 3)
Spirit Wolves are invoked for 20 seconds and recovers all party members' HP equal to 60% damage inflicted by the wolves. [CD: 27.3 sec]
- Wolves: (Passive 1)
Increases Weapon ATK by 27% for himself.
- Cry of Spirits: (Passive 2)
Heals party members with 70% of the damage inflicted by Nemesis and Land Anger. Also increases DEF by 27% (unsure if this applies to Calgar only or party included).
Notes: Land Anger will strike in multiple, continues waves.
|« Read GL main article Rollo the Inventor Princess.|
- Normal Attack: Inflicts damage to all enemies with every normal attack.
- Fireworks: (Active 1)
Inflicts 895% damage to all enemies and has a 70% chance to stun for 10 sec. (70% chance calculated for everyone individually it seems). [CD 18.4 sec]
- Vacuum Annihilation: (Active 2)
Inflicts 689% damage to all enemies and (an additional) 883% to enemies with invulnerability. [CD 13.0 sec] (unsure about additional damage or if it replaces 689%)
- Over There!: (Active 3)
Reduces skill cooldown for Rollo by 50%. For 10 seconds, the attack damage and atk speed of her support ship will increase.
- Shell Fragments: (Passive 1)
Adds 33% additional damage to all of Rollo's attacks.
- Support Shooting: (Passive 2)
A pirate(viking) ship lends support to Rollo and her party members. TL note: It shoots single target attacks at enemies in set intervals. If Over There! is active its canon balls will be colored red.
Notes: Her name seems to be Rollo and not the rumored Polo, since Rollo is a name reference for a Viking who became the first ruler of Normandy. The ship from Support Shooting is placed outside the screen and not visible at any time.
|« Read GL main article Hells Gatekeeper Yvante.|
- Normal Attack: Buffs summoned minion.
- Wrath of the Keeper (Active 1)
Summons suicide bomber for 15 seconds. Bomber inflicts additional damage when using normal attacks and will explode upon death dealing massive damage. [Cooldown: 15.9 sec]
- Boundary Guards (Active 2)
Summons Hell Defender to aid the party for 20 sec. Hell Defender reduces AoE damage and also taunts the enemy. [Cooldown: 26 sec]
- Nail the Devil (Active 3)
Inflicts 1069% damage and additional bleed damage of 261% per sec for 8 sec to all enemies. This skill also has a 70% chance to stun for 10.5 sec. [Cooldown: 13.1 sec]
- Bloodstains (Passive 1)
Increases STA by 17% for entire party.
- Soul Collection (Passive 2)
Gives entire party 32% additional damage at random.
|« Read GL main article Nightmare Queen Lilith.|
- Normal Attack: Renders one of target's buffs worthless.
- Temptation's Touch (Active 1)
Inflicts 2647% damage to an enemy and copies all their buffs for Lilith. [Cooldown: 9.5 sec]
- Master of Curses (Active 2)
Inflicts 852% damage to all enemies and an additional 300% damage for every buff they possess. [Cooldown: 12.4 sec]
- Sweet Dreams (Active 3)
Inflicts 958% damage to all enemies and an additional 827% damage to those with protective shields. [Cooldown: 15 sec]
- Follow (Passive 1)
Lilith's death will cause an enemy to die with her. [Cooldown: 32.4 sec]
- Eternal Nightmare (Passive 2)
Lilith is immune to silence and increases immunity for entire party by 50.
|« Read GL main article Brave King Karang.|
- Normal Attack: Increases own STR.
- Nordic Magnum (Active 1)
Inflicts 2789% to an enemy and for 11 seconds, returns 80% of all damage received from enemy (immune to dispel?). [Cooldown: 8.6 sec]
- Nordic Crusher (Active 2)
Inflicts 1208% damage to all enemies and clears all buffs including invincibility. All normal attacks will be disabled for 10 sec. (Notes) [Cooldown: 14.9 sec]
- Dividing Gnoll Driver (Active 3)
Inflicts 1501% damage to all enemies and has a 90% chance to stun for 10 sec. An additional 2101% damage is inflicted on all hidden enemies. [Cooldown: 11.8 sec]
- Hammer Hell (Passive 1)
Reduces defense of enemies by 35%.
- Hammer Heaven (Passive 2)
Reduces normal attack damage received by 25% for self.
Notes: Either he will avoid all attacks or the enemies cannot attack. Hard to tell from gameplay.
|« Read GL main article Friendly Belle Snow.|
- Normal Attack: Inflicts splash damage.
- Cheer up Everyone (Active 1)
Increases entire party's ATK by 61% for 15.5 sec. [Cooldown: 22.5 sec]
- Inns are Safe (Active 2)
Increases Entire Party's DEF by 54% for 15.5 sec. [Cooldown: 22.5 sec]
- Outgoing Snow! (Active 3)
Invokes an Awakened Ally for 18 sec. [Cooldown: 20.2 sec]
- Very Powerful Snow (Passive 1)
Increases ATK Speed by 16, Critical Rate by 8, and Critical Damage by 23 for entire party.
- Reset Snow (Passive 2)
Upon any allis' death, resets skills.
|« Read GL main article Immortal Summoner Whay.|
- Normal Attack: Reduces enemy's defense.
- Immortal Phoenix (Active 1)
Invokes Phoenix for 33 sec. Phoenix has the ability to use AOE attacks and also strengthen/buff itself at regular intervals. These buffs remain for as long as Phoenix is alive (unsure). [Cooldown: 34.1 sec]
- Giant Phoenix's Breath (Active 2)
Inflicts 1216% damage to an enemy and an additional 412% damage every sec for 8 sec. [Cooldown: 15.9 sec]
- Into the Flames (Active 3)
Inflicts 1238% damage every sec to an enemy for 5 sec. 50% of the damage dealt will be recovered as HP and each attack has a chance to stun. [Cooldown: 14.4 sec]
- Life Cycle (Passive 1)
If Whay dies while Phoenix is present, then she will be resurrected with 100% health at the Phoenix's expense. [Cooldown: 36.1 sec]
- Constant Flame (Passive 2)
Increases ATK by 48% for Whay.
|« Read GL main article Destructive Azur.|
- Normal Attack: Reduces enemy's defense.
- Death's Delivery (Active 1)
Inflicts 3051% damage ignoring the enemy's defense. [Cooldown: 8.5 sec]
- Warrior's Roar (Active 2)
Inflicts 1606% damage to all enemies and has a 70% chance to stun for 14.5 sec. [Cooldown: 14.3 sec]
- Beast's Advance (Active 3)
Increases ATK by 40% and Critical Damage by 70 for entire party for 19 sec. [Cooldown: 26 sec]
- Champion's Decree (Passive 1)
Increases Def Penetration by 30 for party members.
- Beast's Breakthrough (Passive 2)
Increases Weapon ATK by 12% for party members.
|« Read GL main article Tiel the Justice.|
|“||My actions are God's Will and God's Judgement.||”|
Normal Attack: Stuns an enemy at a chance.
Judgement of Kronos (Active 1)
Inflicts 2274% damage to an enemy and removes all buffs. Curses target with Judgment debuff for 12.5 sec which allows Tiel to inflict an additional 700% with every hit. [Cooldown: 8.3 sec]
Panacea's Blessing (Active 2)
Grants Tiel and one party member invulnerability for 13.5 secs (immune to dispel). Their ATK will be increased by 127% and Critical Damage by 272. [Cooldown: 28.4 sec]
Inviolable (Active 3)
Inflicts 1717% damage on all enemies and stuns for 9 sec. [Cooldown: 13 sec]
Nectar's Revenge (Passive 1)
Increases Skill Attack for party members by 30%.
Shield of Athena (Passive 2)
Increases INT by 17% and Def by 29% for party members. When Tiel attacks a stunned enemy, an additional 450% damage will be dealt.
|« Read GL main article Flame General Turq.|
|“||The red flame will burn your soul.||”|
–Flame Commander Turq
Normal Attack: Inflicts Damage over Time.
Fire (Active 1)
Inflicts 3375% damage to one enemy and reduces their Def by 58% for 8 secs. [Cooldown: 11.8 sec]
Red Meteor (Active 2)
Inflicts 1717% damage to all enemies. For all transmuted enemies, an additional 617% damage per sec for 12 secs will be dealt. [Cooldown: 15.4 sec]
Curse of the Witch (Active 3)
Removes buffs on all enemies and inflicts 1462% damage. For 9.5 secs, enemies will be transmuted into frogs. In frog state, max HP is decreased by 50% and upon enemy death, will inflict 1804% surrounding damage. [Cooldown: 17.7 sec]
Fire Shield (Passive 1)
20% of all damage received will be reflected.
Enhanced Horsepower (Passive 2)
Increases INT by 28% and Max HP by 10% for self.
|« Read GL main article Soul Keeper Eirden.|
|“||Those without souls cannot go against me.||”|
–Soul Master Eirden
Normal Attack: Increases Int for self.
Return to Summon (Active 1)
Inflict 3278% damage to one target and recovers 141% of damage dealt as HP. If target is a summon, it will be dismissed and Eirden will steal 80% of its attack for 12.5 seconds. [Cooldown: 11.8 sec]
Silence (Active 2)
Inflicts 1462% damage to all enemies and silences for 8.5 seconds at a 90% chance. [Cooldown: 13 sec]
NecroMorph (Active 3)
Reanimates a dead enemy for 17.5 secs as her ally. Resurrection is impossible (for the duration?) and increases it's Atk and Def by 126%. [Cooldown: 23.6 sec]
Frozen Enchanted (Passive 1)
Increases Weapon attack and Armor Defense by 20% for Self.
Location of Death (Passive 2)
Reduces Enemies' Normal Attack by 40%.