This units had not been released yet to Global. The most up-to-date version of this unit's skills can always be found on its "Translation article", which are the pages where all units of a race are on a single page (e.g Quintuple Ascendants). The skills on these "individual articles" will be un-edited version of this unit's release version, meaning Global players can expect these values and descriptions upon release.
Removes all beneficial effects from an enemy and increases damage done by 40% of the enemy's Max HP - doesn't work on Boss-Type Increases the Blood Pledge gauge by 15, up to 100, giving 4639% damage Boss-Type enemies. Those hit will receive 282% more PHY damage for the next 12.4 seconds, which can overlay twice. [CD: 8.6s]
Removes one beneficial effect from the enemy and deals 4322% damage. For 24 seconds enemies hit will receive 220% more Ranged damage, 94% increase from PHY damage, and have reduced Accuracy for 12 seconds (blind doesn't work on Boss-Types). This effect cannot be cancelled. [CD: 15.2s]
Removes one beneficial effect from the enemy and deals 4218% damage. For 12 seconds, enemies will receive 30% of their attack power everytime they attack (doesn't work on Boss-Types). Also, increase allied PHY attack power by 632% and attack power by 75% during the duration. This effect cannot be cancelled. [CD: 17.4s]
Blood Sword Summoning
Summons an untargetable Sword of Blood upon entering battle.
When the Blood Pledge gauge hits 100, the gauge is consumed for 8 seconds, and the Blood Sword splits into 5 swords, which randomly hit all enemies, removing all beneficial effects and causing 2107% damage. While channeling, every time an enemy is hit gain a beneficial effect that increases damage by 10%, ATK SPD by 5%, and by 33%, stacking up to 20 times. This effect is held for 24.4 seconds and cannot be cancelled. For every additional Enhancement, further increase the stacking damage by 10% per additional enhancement. Gravis is immune to conditional effects and receives 80% less damage while channeling the Blood Pledge.
When the Blood Sword gets a critical hit, it will randomly seal one of the enemy's active abilities for 7 seconds, except against Boss-Types. Also, will reduce that enemies attack speed by 50%. [CD: 10.6s]
During Blood Island, increase Blood Pledge gauge by 25 for 12.4 seconds and increases by 514%, overlapping up to two times. Also, the duration of 'Power of Blood' is increased to 12 seconds and all attacks have 100% accuracy during 'Power of Blood'.
Crimson and Emerald
When attacking enemies affected by 'Call of the Blood Sword', reduce your enemies armor by 22% and increase their damage received by 96%. Also, enemies affected by 'Call of the Emerald Sword', now receive 50% of their attack power everytime they attack.
When using, 'The Power of Blood', El Gravis becomes immortal, gaining 80% health. Also, increase El Gravis' damage by 40%, attack rate by 20%, and boss damage by 132%.
During, 'The Power of Blood', increase El Gravis' Piercing damage by 350%. Each additional INFINITE enhancement will increase Piercing damage by 84%.
Infinity Skills (Lv. 1 values)
Character Skill (Lv. 1 values)
Version Tracker This unit received Buffs/Nerfs/Changes in
This unit did not receive any balance changes to its skills yet.
The MAX enhancement state, which is reached upon 11 enhancements, unlocks the MAX Passive skill. Further enhancing to ULT (MAX+8) unlocks the ULT Passive skill. Enhancing even further (ULT+5 or ARCH) unlocks the ARCH passive skill.
Enhancement costs are presented in the table below.