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Sorcerer Haziq
Sorcerer Haziq
SS
The Sorcerers of Ironwolf Tribe are all about balance and nature, but Haziq learned his magic from evil spirits and created Enervating Totem.
Class Priest
Role Healer
Main Magic Wand
Offhand Magic Orb
Main Attribute ??

Gearing Recommendation
Skill
Card
Ally background card empty
Dual
Card
None None
Weapon Effects NONE NONE
Comment: No comment avaible

Gearing Recommendation
Skill
Card
Ally background card empty
Dual
Card
None None
Weapon Effects NONE NONE
Comment: No comment avaible

Skill Preview


Abilities

Skill Effect Cooldown
(Active 1)
Nature's Totem
Orc Sorcerers of the Ironwolf Tribe invoke a totem that calls upon nature to heal continuously.

Heals for 14 sec.

20.5 sec
(Active 2)
Enervating Totem
Invokes a totem pole infused with evil spirits.

Decreases the enemy's DEF by 19 sec.

40 sec
(Active 3)
Will to Protect
An Orc Sorcerer casts a buff that grants Immunity to 1 party member as well as a buff that decreases damage by 10%. The duration of the buffs is 12 sec. 19.2 sec
(Passive 1)
Nature's Affinity
Once you understand nature, you will understand all else.

Increases your INT by 13%.

(Passive 2)
Finger on the Pulse
Orc Sorcerers pick up on the enemy's pattern and alert allies.

Increases entire party's DEF by 11%.

Skill Effect Cooldown
(Active 1)
Nature's Totem
Skill Effect CD
(Active 2)
Enervating Totem
Skill Effect CD
(Active 3)
Will to Protect
Skill Effect CD
(Passive 1)
Nature's Affinity
Once you understand nature, you will understand all else.

Increases your INT by 13%.

(Passive 2)
Finger on the Pulse
Orc Sorcerers pick up on the enemy's pattern and alert allies.

Increases entire party's DEF by 11%.

Skill Effect Cooldown
(Active 1)
Nature's Totem
Skill Effect CD
(Active 2)
Enervating Totem
Skill Effect CD
(Active 3)
Will to Protect
Skill Effect CD
(Passive 1)
Nature's Affinity
Once you understand nature, you will understand all else.

Increases your INT by 13%.

(Passive 2)
Finger on the Pulse
Orc Sorcerers pick up on the enemy's pattern and alert allies.

Increases entire party's DEF by 11%.

Skill Explanation
(Active 1)
Nature's Totem
No details avaible (yet)
(Active 2)
Enervating Totem
No details avaible (yet)
(Active 3)
Will to Protect
No details avaible (yet)
(Passive 1)
Nature's Affinity
No details avaible (yet)
(Passive 2)
Finger on the Pulse
No details avaible (yet)

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