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Transcended Selene DPS
Resource BarBullets (14)
Release Date GL10.Apr.2018ⓘRelease Date KR24.Aug.2017
In all the Titans' history, Selene has garnered the most infamy as a sniper. Not only is she known for her godlike marksmanship, but for her ability to conceal herself. Don't be surprised if you see an ally's head explode out of nowhere. It merely means Selene is watching nearby. If you happen to survive after witnessing such an event, it's only because Selene let you alive.
Selene immediately loads 14 bullets. Inflicts 480% damage to an enemy, 640% Piercing damage, and, for 13 seconds, causes the enemy to receive 15% more PHY damage, consuming a Bullet on Normal Attacks; the debuff can maintain 3 overlaps. This ability deals 3x damage against Boss-type enemies. These bullets are loaded when there are more Samurais, Rogues, or Archers than Mages or Incanters in the party. [CD: 1 sec]
Selene immediately loads 14 bullets. Inflicts 480% damage to an enemy, 640% Piercing damage, and, for 13 seconds, causes the enemy to receive 15% more MG damage, consuming a Bullet on Normal Attacks; the debuff can maintain 3 overlaps. This ability deals 3x damage against Boss-type enemies. These bullets are loaded when there are more Incanters and Mages than Samurais, Rogues, or Archers in the party. [CD: 1 sec]
Consumes 1 Bullet, inflicts 15400% damage to an enemy with 100% accuracy and grants them a "Mark of the Sniper" debuff for 11.6 seconds. Enemies with "Mark of the Sniper" are hit 100% of the time by allied units. Additionally, Selene gets guaranteed 'Head Shots' when attacking enemies with "Mark of the Sniper". This skill deals PHY or MG damage based on Bullets loaded. [CD: 18.7 sec]
Upon entering the battlefield, Selene is Stealthed, becoming untargetable by enemy Single-Target damage. If the Stealth isn't removed, Selene keeps it until she is the last allied unit remaining. Additionally, Selene targets the enemy with the highest Attack Power first.
Normal attacks have a 30% chance to "Head Shot". "Head Shot" attacks ignore 50% of the target's DEF, inflict x2 damage and always hit critical.
Ready to Snipe
Increase Selene's Ranged Attack Power by 150%. Also, for each additional enhancement, further increase Selene's Ranged Attack Power by 12%.
Increases Selene's Boss damage by 484%, PHY damage by 214% and MG damage by 214%. Additionally, each time Selene uses 'Precision Shot' during Guild Loot, increase her DEX by 563%, Attack Power by 545%, Normal Attack power by 814% and Single-Target damage by 487%. This effect isn't released and can maintain up to 15 overlays.
When using, 'Precision Shot', increase Selene's Normal Attack damage by 940%, PHY damage by 868% and MG damage by 413%. This effect is not released and can maintain up to 12 overlays.
Increase Selene's Boss damage by 448% and Normal Attack Power by 1500% when in 'Camouflage'. Also, each time Selene uses 'Precision Shot', increase allied Normal Attack Power by 231%, Single-target Attack power by 244% and PHY damage by 219%; this effect can maintain up to 12 overlays.
Increase Selene's Single-target damage by 200% and Ranged damage by 460%. Also, for each additional Infinity enhancement, further increase her Ranged damage by 24%. Also, during Guild Loot/Siege, increase her Attack power by 800% and an additional 80% for each Infinity enhancement. Separately, each time she uses 'Precision Shot', increase the PHY damage of allied units 255%, Ranged damage by 398% and Random Additional damage by 344%; the allied effect can maintain up to 12 overlays.
Infinity Skills (Lv. 1 values)
Character Skill (Lv. 1 values)
Version Tracker This unit received Buffs/Nerfs/Changes in
This unit did not receive any balance changes to its skills yet.
1: Only her 1st Active skill features both Damage Attribute and Combat Range. The 2nd Active skill only displays a Damage Attribute, although both skills are essentially the same.
2: Invisible Death is likely the name of her weapon, or in the other case, the way she does her killings.
The MAX enhancement state, which is reached upon 11 enhancements, unlocks the MAX Passive skill. Further enhancing to ULT (MAX+8) unlocks the ULT Passive skill. Enhancing even further (ULT+5 or ARCH) unlocks the ARCH passive skill.
Enhancement costs are presented in the table below.