|The information on this page concerns the KR version of the allies.|
- 1st Wave: Atlas, Tethys (11/Apr)
- 2nd Wave: Helios & Prometheus (05/May)
- 3rd Wave: Hyperion & Metis (30/May)
- 4th Wave: Chronos & Perses
- 5th Wave: Selene & Leah
- 6th Wave: Dione & Krios
Waves 4-6 are assumed only
Skill format is as follows:
- 1-3: Active Skills
- 4-5: Passive Skills
- 6: MAX Passive Skill
- 7: ULT Passive Skill
- 8: Normal attack effect
- Green indicates changes made (either due to buffs/nerfs or reviewed translation)
|List of Transcended Units|
All T. Dracos
All T. Angels
All T. Bodens
All T. Heroes
In a pre-release guide, they further announced that with the first patch of Chapter 5, Transcended Titans are to be released, while confirming 12 total Transcensions for this race. The first wave being Atlas and Tethys.
The Transcended Titans are confirmed to require their Gigantes counterpart, which make up the first 6 Titans.
The 6 others are to be announced and released after all currently Titans have been transcended. As they match the Classes, an Incanter Titans is unlikely to be released among the new set, although the possibility exists that another class will have to be left out in return.
6 Titans and Gigantes in Air Client
The Korean air client leaks and reveals several names for the aforementioned 6 new Titans.
- Metis, Perses, Selene, Dione, Krios & Leah
Two further Gigantes names have also been found, although they feature different names than the Titans, which is not usual for the Gigantes system.
|Material||Striking Atlas & Gigantes Atlas|
|“||I'll make you a star in the sky!||”|
|Visit the GL main article Transcended Atlas.|
- Andromeda Nuclear Punch ((Active 1)
Inflicts 1549% damage to one enemy and knocks it out for 8 seconds (compare: Atlas). If she hits a target with the "Airborne" debuff, the knockout is inflicted with 100% Accuracy. This skill is not affected by Debuff Resistance. Inflicts twice its damage to Boss-Type units. [CD: 11.3 sec] /Melee)
- Eruption ((Active 2)
Inflicts 1580% damage to entire enemy party, dispels all positive effects and stuns for 8 seconds (Immune to diespel). [CD: 18.1 sec] /Melee)
- Devotion ((Active 3)
Increases ATK Speed by 175% for self and counterattacks all incoming attacks for 8 seconds. When counterattacking, inflicts 167% damage and the "Airborne" debuff for 3 seconds. [CD: 23.4 sec] /Melee)
- Volcano (Passive 1)
Every fourth attack inflicts 828% damage to the entire enemy party and the "Airborne" debuff for 3 seconds. Dispels one positive effect with every normal attack.
- Unflinching (Passive 2)
When entering battle, Atlas gains full Immunity for 9 seconds and decreases received damage by 15%. The effect is only used once per battle, at its very start. Additionally, she is immune to Instant Death skills.
- Spike (MAX)
Recovers 30% of her damage inflicted. Every 4 seconds Atlas inflicts 2071% damage to one enemy and knocks it out, inflicting 1786% damage to surrounding enemies.
- Advanced Support (Ultimate)
Every successful attack inflicts twice its damage as splash damage.
- Normal Attack ( /Melee): Inflicts damage to one enemy.
|Weapons||Magic Wand, Magic Orb|
|Material||Priestess of Light, Tethys & Gigantes Tethys|
|“||I hope my prayers reach everyone...||”|
|Visit the GL main article Transcended Tethys.|
- Absolute God's Tent (Active 1)
Grants entire allied party a buff which recovers HP equal to the received damage for 5.8 seconds. Additionally, grants full Immunity. [CD: 14.1 sec]
- God's Anger ((Active 2)
Inflicts 857% damage to entire enemy party. Additionally, increases their received damage by 20% and prevents HP recovery for 9.2 seconds. [CD: 24 sec] /Ranged)
- Divine Grace (Active 3)
Grants entire allied party a debuff reflecting shield and full Immunity for 5.4 seconds. This skill's duration is increases by 0.4 seconds for each enhancement level Tethys has, up to 9 seconds. [CD: 19.2 sec]
- Heart of Mercy (Passive 1)
Increases Debuff Resistance by 80% for self. Additionally, recovers HP of entire allied party by 8% of their MAX HP every second.
- Sacred Heart (Passive 2)
Increases STA for entire allied party by 47% and increases damage by 15%.
- Sacred Blessings (MAX)
Increases entire allied party's damage by 15%. "Absoule God's Tent" now also increases entire allied party's ATK by 38% and ATK Speed by 40%.
- Light of God (Ultimate)
Each time one of Tethys's buffs is removed by the enemy, she increases entire allied party's ATK by 28% and ATK Speed by 17% (Immune to dispel). "Divine Grace" now increases entire allied party's damage by 47%. [CD: 4.7 sec]
- Normal Attack ( /Ranged): Inflicts damage to entire enemy party or recovers HP of entire allied party.
|Weapons||Longsword, Magic Orb|
|Material||Ruler of Time Helios, Gigantes Helios|
|“||I am justice!||”|
|Visit the GL main article Transcended Helios.|
- Punitive Justice ((Active 1)
Inflicts 1084% damage to entire enemy party and increases their received Ranged damage by 39% for 6.7 seconds. [CD: 13.4 sec] /Melee)
- Crack of Time (Active 2)
Increases Ranged damage by 24%, Single Target damage by 62% (rechecking later) and immediatly reduces active skill's cooldown by 10% for 13.4 second of the entire allied party except Helios herself. [CD: 18.4 sec]
- Commander's Protection (Active 3)
Grants a protective shield to all allies for 8.6 seconds with a strenght of 348% of Helios' ATK. Additionally, increases entire party's Cooldown Recovery Rate by 33% and ATK SPD by 42% while the shield is active, and immediatly reduces all active skills' cooldowns by 7% once the effect ends. [CD: 20.1 sec]
- Heavenly Blessing (Passive 1)
Increases entire allied party's Skill Damage by 28%.
- A Firm Will (Passive 2)
Increases entire allied party's Cooldown Recovery Rate by 13%.
- Commander's Command (MAX)
Increases enrtire allied party's Single Target damage by 28%.
- The True Judge of Time (Ultimate)
Increases entire allied party's Single Target damage by 34%. Additionally, "Crack of Time"'s and "Divine Protection"'s active skill cooldown reduction effects are doubled.
- Normal Attack (ATK Speed. /Melee): Reduces the target's
Notes: Single Target modifiers and buffs are first seen with Helios. The original description describes it as (단일 공격력, dan-il gong-gyeoglyeog, or Single Offense Power)ⓘ.
|Weapons||Magic Wand, Magic Orb|
|Material||Giant Prometheus, Gigantes Prometheus|
|“||My power puts you all on your knees!||”|
|Visit the GL main article Transcended Prometheus.|
- Concentrate (Active 1)
Gains 180 "Magic" stacks and increases his damage by 58% for 8.7 seconds. [CD: 12.2 sec]
- Cataclysm ((Active 2)
Inflicts 1551% to one enemy and increases their received by 44% for 6.9 sec. [CD: 6.8 sec] /Ranged)
- Magic Storm ((Active 3)
When his "Magic" gauge reaches its maximum capacity, consumes 10% of his stored "Magic" per second for 10 seconds, but gains this skill's effect.
Inflicts 1840% damage to one enemy, with additional DMG equal to his stored "Magic" (rechecking later). Additionally, gains full Immunity but does not gain any "Magic" stacks until this skill's end. [CD: 4 sec] /Ranged)
- Resonance (Passive 1)
Increases INT by 220% and Skill Damage by 35% for self.
- Element of Magic (Passive 2)
Gains 10 "Magic" stacks every second. Inflicts 70% additional damage to Boss-Type units.
- Unstable Magic (MAX)
When using "Magic Storm", increases by 70% and increases "Magic" acquired by 15% for self. Stacks up to 10 times (Immune to dispel).
- Runic Runes (Ultimate)
Increases maximum "Magic" capacity and gains by two folds. Additionally, when using "Magic Storm", increases damage inflicted to enemies increases by two fold and inflicts 5340% additional damage to Boss-Type units.
- Normal Attack (Inflicts damage to one enemy and increases INT for 8 seconds. /Ranged):
Notes: "Magic" stacks cap seems to be 1000, and 2000 at ULT. It is located in his resource bar in a blue gauge.
|Material||Bombing Hyperion, Gigantes Hyperion|
|“||I'll scorch it all!||”|
|Visit the GL main article Transcended Hyperion.|
- Flame of the Sun ((Active 1)
Consumes 1 bullet to inflict 863% damage to entire enemy party, and inflicts 360% DOT damage every second for 8.9 seconds. [CD: 14.3 sec] /Ranged)
- Extermination ((Active 2)
Consumes 1 bullet to inflict 872% dmg to entire enemy party and increases their damage received by 44% for 8.2 seconds. [CD: 16.2 sec] /Ranged)
- Catastrophic ((Active 3)
Inflicts 912% damage to entire ememy party and additional 250% damage per remaining bullet. Also, increases its damage to Boss Type units by to folds. If this skill consumes 3 or more bullets, "Extermination" automatically actives. [CD: 24.6 sec] /Ranged)
- Reload (Passive 1)
Fills entire bullet gauge and increases Critical Damage by 800% for 5 seconds thereafter.
- A Chance of Killing (Passive 2)
If his attack consumes the last bullet, increases its damage by two folds and makes it hit 100% .
- Burning (MAX)
Increases AOE damage by 77% for self.
- Master of the Battlefield (Ultimate)
Upon using "Catastropic", now grants additional boss damage by 58% for self. Stacks up to 10 times.
- Normal Attack ((Read Notes) /Ranged): Consumes a bullet to attack.
Notes: In actuality, he attacks all enemies at once by consuming 1 bullet. The skill fails to describe it as such.
His Bullet gauge seems to be a fixed 7 gauge tank across all enhancement levels.
|Weapons||Magic Wand, Magic Orb|
|Material||Titan Metis, Gigantes Prometheus|
|“||I'll introduce my friend - Trem~||”|
|Visit the GL main article Transcended Metis.|
- Spirit of Grace (Active 1)
Increases damage by 42% and grants additional boss damage by 55% for entire allied party for 9.8 seconds. [CD: 17.5 sec]
- Ancient Blessings (Active 2)
Increases Trem's ATK by 90% and Melee damage by 82%. Only wears off once Tram dies. Stacks up to 5 times. [CD: 21.9 sec]
- Protector Trem (Active 3)
Invokes Trem. His normal attacks inflict damage to all enemies at once. For 6.8 seconds his damage is increased by 42%. Additionally, Trem can use "Rage of Earth" which inflicts 840% damage to the entire enemy party, stuns for 8.7 seconds and inflicts a debuff that inflicts 550% damage every second. [CD: 28.5 sec]
- Balance of Nature (Passive 1)
Increases the main attributes of all Summons in the party by 55%.
- Communicating to the Protector (Passive 2)
Increases your Summons' ATK by 100%.
- Ancient Ceremony (MAX)
Increases ATK of entire allied party by 19%. "Ancient Blessings" now caps at 10 stacks.
- Ancient Revival (Ultimate)
When Trem is invoked into a battle with Boss Type Units, grants additional boss damage by 74%.
- Normal Attack: (mark which increases her Summons' damage. /Ranged) Applies a
Notes: The Trem that she invokes is separate from the unit that she rides on. The Trem she rides on is part of her model and not a secondary unit.
There are several unknown objectives in the sentences. If "to entire allied party" is not mentioned, the skill is only for Trem!
About "Ancient Blessings": The duration is which "does not wear off", which does not mean that the skill is immune to dispel.
Trem inflicts /Melee/AOE damage with his normal attacks, but Ranged damage with "Rage of Earth".
Here to her Titan version Titan Metis.