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Transcended Titans (초월 타이탄, chowol taitan) are part of the Transcended, which were first introduced in Chapter 4 on 8th Aug 2016.
They are created through the Transcended System.

Release Order:

Waves 4-6 are assumed only

Skill format is as follows:

  • 1-3: Active Skills
  • 4-5: Passive Skills
  • 6: MAX Passive Skill
  • 7: ULT Passive Skill
  • 8: Normal attack effect
  • Green indicates changes made (either due to buffs/nerfs or reviewed translation)


List of Transcended Units
Transcended Brightspark Icon
All T. Dracos
Transcended Mikaela Icon
All T. Angels
Transcended Bliss Foxy Icon
All T. Bodens
Transcended Windlune Icon
All T. Heroes
Transcended Atlas Icon
All T. Titans

Confirmed Transcensions

In the Pre-registration event page for Chapter 5, Flint has teased and therefore confirmed the Transcended forms of the Titans.
All existing Titans will receive a transcension.

In a pre-release guide, they further announced that with the first patch of Chapter 5, Transcended Titans are to be released, while confirming 12 total Transcensions for this race. The first wave being Atlas and Tethys.[1]

The Transcended Titans are confirmed to require their Gigantes counterpart, which make up the first 6 Titans.

The 6 others are to be announced and released after all currently Titans have been transcended.[2] As they match the Classes, an Incanter Titans is unlikely to be released among the new set, although the possibility exists that another class will have to be left out in return.

6 Titans and Gigantes in Air Client

The Korean air client leaks and reveals several names for the aforementioned 6 new Titans.

  • Metis, Perses, Selene, Dione, Krios & Leah

Two further Gigantes names have also been found, although they feature different names than the Titans, which is not usual for the Gigantes system.

Client leak leto asteria

Transcended Atlas

Transcended Atlas Icon Role DPS
Transcended Atlas raw
Weapons Dagger, Dagger
Material Striking Atlas & Gigantes Atlas
KR Rogue card
Rogue
Video
Transcended Atlas01:16

Transcended Atlas

I'll make you a star in the sky!
Transcended Atlas p4 Visit the GL main article Transcended Atlas.
  1. Andromeda Nuclear Punch (PHY/Melee) (Active 1)
    Inflicts 1549% damage to one enemy and knocks it out for 8 seconds (compare: Atlas). If she hits a target with the "Airborne" debuff, the knockout is inflicted with 100% Accuracy. This skill is not affected by Debuff Resistance. Inflicts twice its damage to Boss-Type units. [CD: 11.3 sec]
  2. Eruption (PHY/Melee) (Active 2)
    Inflicts 1580% damage to entire enemy party, dispels all positive effects and Debuff stunstuns for 8 seconds (Immune to diespel). [CD: 18.1 sec]
  3. Devotion (PHY/Melee) (Active 3)
    Increases Buff atk spdATK Speed by 175% for self and counterattacks all incoming attacks for 8 seconds. When counterattacking, inflicts 167% damage and the "Airborne" debuff for 3 seconds. [CD: 23.4 sec]
  4. Volcano (Passive 1)
    Every fourth attack inflicts 828% damage to the entire enemy party and the "Airborne" debuff for 3 seconds. Dispels one positive effect with every normal attack.
  5. Unflinching (Passive 2)
    When entering battle, Atlas gains Buff immunityfull Immunity for 9 seconds and Buff crit dmg downdecreases received damage by 15%. The effect is only used once per battle, at its very start. Additionally, she is immune to Instant Death skills.
  6. Spike (MAX)
    Recovers 30% of her damage inflicted. Every 4 seconds Atlas inflicts 2071% damage to one enemy and knocks it out, inflicting 1786% damage to surrounding enemies.
  7. Advanced Support (Ultimate)
    Every successful attack inflicts twice its damage as splash damage.
  8. Normal Attack (PHY/Melee): Inflicts Piercing damage to one enemy.

Transcended Tethys

Transcended Tethys Icon Role Healer
Transcended Tethys raw
Weapons Magic Wand, Magic Orb
Material Priestess of Light, Tethys & Gigantes Tethys
KR Priest card
Priest
Video
Transcended Tethys01:15

Transcended Tethys

I hope my prayers reach everyone...
Transcended Tethys p4 Visit the GL main article Transcended Tethys.
  1. Absolute God's Tent (Active 1)
    Grants entire allied party a buff which recovers HP equal to the received damage for 5.8 seconds. Additionally, grants Buff immunityfull Immunity. [CD: 14.1 sec]
  2. God's Anger (MG/Ranged) (Active 2)
    Inflicts 857% damage to entire enemy party. Additionally, increases their received damage by 20% and prevents HP recovery for 9.2 seconds. [CD: 24 sec]
  3. Divine Grace (Active 3)
    Grants entire allied party a debuff reflecting shield and Buff immunityfull Immunity for 5.4 seconds. This skill's duration is increases by 0.4 seconds for each enhancement level Tethys has, up to 9 seconds. [CD: 19.2 sec]
  4. Heart of Mercy (Passive 1)
    Increases Debuff Resistance by 80% for self. Additionally, recovers HP of entire allied party by 8% of their MAX HP every second.
  5. Sacred Heart (Passive 2)
    Increases Buff sta upSTA for entire allied party by 47% and increases physical damage by 15%.
  6. Sacred Blessings (MAX)
    Increases entire allied party's physical damage by 15%. "Absoule God's Tent" now also increases entire allied party's Buff base atkATK by 38% and Buff atk spdATK Speed by 40%.
  7. Light of God (Ultimate)
    Each time one of Tethys's buffs is removed by the enemy, she increases entire allied party's Buff base atkATK by 28% and Buff atk spdATK Speed by 17% (Immune to dispel). "Divine Grace" now increases entire allied party's physical damage by 47%. [CD: 4.7 sec]
  8. Normal Attack (MG/Ranged): Inflicts damage to entire enemy party or recovers HP of entire allied party.

Transcended Helios

Transcended Helios Icon Role Tank
Transcended Helios raw
Weapons Longsword, Magic Orb
Material Ruler of Time Helios, Gigantes Helios
KR Paladin card
Paladin
Video
Transcended Helios00:58

Transcended Helios

I am justice!
Transcended Helios p4 Visit the GL main article Transcended Helios.
  1. Punitive Justice (PHY/Melee) (Active 1)
    Inflicts 1084% damage to entire enemy party and increases their received Ranged damage by 39% for 6.7 seconds. [CD: 13.4 sec]
  2. Crack of Time (Active 2)
    Increases Ranged damage by 24%, Single Target damage by 62% (rechecking later) and immediatly reduces active skill's cooldown by 10% for 13.4 second of the entire allied party except Helios herself. [CD: 18.4 sec]
  3. Commander's Protection (Active 3)
    Grants a Buff paladin shieldprotective shield to all allies for 8.6 seconds with a strenght of 348% of Helios' ATK. Additionally, increases entire party's Cooldown Recovery Rate by 33% and Buff atk spdATK SPD by 42% while the shield is active, and immediatly reduces all active skills' cooldowns by 7% once the effect ends. [CD: 20.1 sec]
  4. Heavenly Blessing (Passive 1)
    Increases entire allied party's Skill Damage by 28%.
  5. A Firm Will (Passive 2)
    Increases entire allied party's Cooldown Recovery Rate by 13%.
  6. Commander's Command (MAX)
    Increases enrtire allied party's Single Target damage by 28%.
  7. The True Judge of Time (Ultimate)
    Increases entire allied party's Single Target damage by 34%. Additionally, "Crack of Time"'s and "Divine Protection"'s active skill cooldown reduction effects are doubled.
  8. Normal Attack (PHY/Melee): Reduces the target's Debuff atk spdATK Speed.

Notes: Single Target modifiers and buffs are first seen with Helios. The original description describes it as (단일 공격력, dan-il gong-gyeoglyeog, or Single Offense Power).


Transcended Prometheus

Transcended Prometheus Icon Role DPS
Transcended Prometheus raw
Weapons Magic Wand, Magic Orb
Material Giant Prometheus, Gigantes Prometheus
KR Mage card
Mage
Video
Transcended Prometheus00:51

Transcended Prometheus

My power puts you all on your knees!
Transcended Prometheus p4 Visit the GL main article Transcended Prometheus.
  1. Concentrate (Active 1)
    Gains 180 "Magic" stacks and increases his magical damage by 58% for 8.7 seconds. [CD: 12.2 sec]
  2. Cataclysm (MG/Ranged) (Active 2)
    Inflicts 1551% to one enemy and increases their received magic damage by 44% for 6.9 sec. [CD: 6.8 sec]
  3. Magic Storm (MG/Ranged) (Active 3)
    When his "Magic" gauge reaches its maximum capacity, consumes 10% of his stored "Magic" per second for 10 seconds, but gains this skill's effect.
    Inflicts 1840% damage to one enemy, with additional DMG equal to his stored "Magic" (rechecking later). Additionally, gains Buff immunityfull Immunity but does not gain any "Magic" stacks until this skill's end. [CD: 4 sec]
  4. Resonance (Passive 1)
    Increases Buff intINT by 220% and Skill Damage by 35% for self.
  5. Element of Magic (Passive 2)
    Gains 10 "Magic" stacks every second. Inflicts 70% additional damage to Boss-Type units.
  6. Unstable Magic (MAX)
    When using "Magic Storm", increases magic damage by 70% and increases "Magic" acquired by 15% for self. Stacks up to 10 times (Immune to dispel).
  7. Runic Runes (Ultimate)
    Increases maximum "Magic" capacity and gains by two folds. Additionally, when using "Magic Storm", increases damage inflicted to enemies increases by two fold and inflicts 5340% additional damage to Boss-Type units.
  8. Normal Attack (MG/Ranged): Inflicts damage to one enemy and increases Buff intINT for 8 seconds.

Notes: "Magic" stacks cap seems to be 1000, and 2000 at ULT. It is located in his resource bar in a blue gauge.

Transcended Hyperion

Transcended Hyperion Icon Role DPS
Transcended Hyperion raw
Weapons Bow, Quiver
Material Bombing Hyperion, Gigantes Hyperion
KR Archer card
Archer
Video
Transcended Hyperion00:46

Transcended Hyperion

I'll scorch it all!
Transcended Hyperion Icon Visit the GL main article Transcended Hyperion.
  1. Flame of the Sun (PHY/Ranged) (Active 1)
    Consumes 1 bullet to inflict 863% damage to entire enemy party, and inflicts 360% DOT damage every second for 8.9 seconds. [CD: 14.3 sec]
  2. Extermination (PHY/Ranged) (Active 2)
    Consumes 1 bullet to inflict 872% dmg to entire enemy party and increases their physical damage received by 44% for 8.2 seconds. [CD: 16.2 sec]
  3. Catastrophic (PHY/Ranged) (Active 3)
    Inflicts 912% damage to entire ememy party and additional 250% damage per remaining bullet. Also, increases its damage to Boss Type units by to folds. If this skill consumes 3 or more bullets, "Extermination" automatically actives. [CD: 24.6 sec]
  4. Reload (Passive 1)
    Fills entire bullet gauge and increases Buff double crit chanceCritical Damage by 800% for 5 seconds thereafter.
  5. A Chance of Killing (Passive 2)
    If his attack consumes the last bullet, increases its damage by two folds and makes it hit 100% critical.
  6. Burning (MAX)
    Increases AOE damage by 77% for self.
  7. Master of the Battlefield (Ultimate)
    Upon using "Catastropic", now grants Buff boss damageadditional boss damage by 58% for self. Stacks up to 10 times.
  8. Normal Attack (PHY/Ranged): Consumes a bullet to attack. (Read Notes)

Notes: In actuality, he attacks all enemies at once by consuming 1 bullet. The skill fails to describe it as such.
His Bullet gauge seems to be a fixed 7 gauge tank across all enhancement levels.

Transcended Metis

Transcended Metis Icon Role DPS
Transcended Metis raw
Weapons Magic Wand, Magic Orb
Material Titan Metis, Gigantes Prometheus
New Incanter card
Incanter
Video
Transcended Metis00:48

Transcended Metis

I'll introduce my friend - Trem~
Transcended Metis Icon Visit the GL main article Transcended Metis.
  1. Spirit of Grace (Active 1)
    Increases physical damage by 42% and grants Buff boss damageadditional boss damage by 55% for entire allied party for 9.8 seconds. [CD: 17.5 sec]
  2. Ancient Blessings (Active 2)
    Increases Trem's Buff base atkATK by 90% and Melee damage by 82%. Only wears off once Tram dies. Stacks up to 5 times. [CD: 21.9 sec]
  3. Protector Trem (Active 3)
    Invokes Trem. His normal attacks inflict damage to all enemies at once. For 6.8 seconds his physical damage is increased by 42%. Additionally, Trem can use "Rage of Earth" which inflicts 840% damage to the entire enemy party, Debuff stunstuns for 8.7 seconds and inflicts a Debuff dotdebuff that inflicts 550% damage every second. [CD: 28.5 sec]
  4. Balance of Nature (Passive 1)
    Increases the Buff dexBuff strBuff intmain attributes of all Summons in the party by 55%.
  5. Communicating to the Protector (Passive 2)
    Increases your Summons' Buff base atkATK by 100%.
  6. Ancient Ceremony (MAX)
    Increases Buff base atkATK of entire allied party by 19%. "Ancient Blessings" now caps at 10 stacks.
  7. Ancient Revival (Ultimate)
    When Trem is invoked into a battle with Boss Type Units, grants additional boss damage by 74%.
  8. Normal Attack: (MG/Ranged) Applies a Buff base atkmark which increases her Summons' damage.

Notes: The Trem that she invokes is separate from the unit that she rides on. The Trem she rides on is part of her model and not a secondary unit.
There are several unknown objectives in the sentences. If "to entire allied party" is not mentioned, the skill is only for Trem!
About "Ancient Blessings": The duration is which "does not wear off", which does not mean that the skill is immune to dispel.
Trem inflicts PHY/Melee/AOE damage with his normal attacks, but Ranged damage with "Rage of Earth".
Here to her Titan version Titan Metis.

References Edit

  1. 처음 등장하는 초월 아틀라스와 초월 테티스를 시작으로.
    12명의 초월 타이탄이 차례로 선을 보일 예정입니다.
  2. 이후 추가되는 6명의 초월 타이탄은 새롭게 등장하는 타이탄 6명과

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