The 3.4.5 Patch on the 10th March 2016 finally brings us the 9th and final wave of awakened allies, as well as a teaser for the new Mage Dark Soul.
DS mage app icon

In addition to the 3 new Awakened allies (whose skills we will fully translate) some other new features were implemented. Such as a new Shop interface, a new Raid, new ressources and Gear linking. Check out the full patch notes here.


Tiel the Justice

Knight Tiel

Class Paladin
Role DPS
My actions are God's Will and God's Judgement.

–Judge Tiel

  1. Judgement of Kronos (Active 1)
    Inflicts 2274% damage to an enemy and removes all buffs. Curses target with Judgment debuff for 12.5 sec which allows Tiel to inflict an additional 700% with every hit. [Cooldown: 8.3 sec]
  2. Panacea's Blessing (Active 2)
    Grants Tiel and one party member invulnerability for 13.5 secs (immune to dispel). Their ATK will be increased by 127% and Critical Damage by 272. [Cooldown: 28.4 sec]
  3. Inviolable (Active 3)
    Inflicts 1717% damage on all enemies and stuns for 9 sec. [Cooldown: 13 sec]
  4. Nectar's Revenge (Passive 1)
    Increases Skill Attack for party members by 30%.
  5. Shield of Athena (Passive 2)
    Increases INT by 17% and Def by 29% for party members. When Tiel attacks a stunned enemy, an additional 450% damage will be dealt.
  6. Normal Attack: Stuns an enemy at a chance.


Flame General Turq

Captain Turq

Class Mage
Role DPS
The red flame will burn your soul.

–Flame Commander Turq

  1. Fire (Active 1)
    Inflicts 3375% damage to one enemy and reduces their Def by 58% for 8 secs. [Cooldown: 11.8 sec]
  2. Red Meteor (Active 2)
    Inflicts 1717% damage to all enemies. For all transmuted enemies, an additional 617% damage per sec for 12 secs will be dealt. [Cooldown: 15.4 sec]
  3. Curse of the Witch (Active 3)
    Removes buffs on all enemies and inflicts 1462% damage. For 9.5 secs, enemies will be transmuted into frogs. In frog state, max HP is decreased by 50% and upon enemy death, will inflict 1804% surrounding damage. [Cooldown: 17.7 sec]
  4. Fire Shield (Passive 1)
    20% of all damage received will be reflected.
  5. Enhanced Horsepower (Passive 2)
    Increases INT by 28% and Max HP by 10% for self.
  6. Normal Attack: Inflicts Damage over Time.


Soul Keeper Eirden

Dark Elf Eirden

Class Mage
Role DPS
Those without souls cannot go against me.

–Soul Master Eirden

  1. Return to Summon (Active 1)
    Inflict 3278% damage to one target and recovers 141% of damage dealt as HP. If target is a summon, it will be dismissed and Eirden will steal 80% of its attack for 12.5 seconds. [Cooldown: 11.8 sec]
  2. Silence (Active 2)
    Inflicts 1462% damage to all enemies and silences for 8.5 seconds at a 90% chance. [Cooldown: 13 sec]
  3. NecroMorph (Active 3)
    Reanimates a dead enemy for 17.5 secs as her ally. Resurrection is impossible (for the duration?) and increases it's Atk and Def by 126%. [Cooldown: 23.6 sec]
  4. Frozen Enchanted (Passive 1)
    Increases Weapon attack and Armor Defense by 20% for Self.
  5. Location of Death (Passive 2)
    Reduces Enemies' Normal Attack by 40%.
  6. Normal Attack: Increases Int.

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